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Alec Holowka

Mar 18, 2009 by Alec Holowka 12 Comments

Unity 2.5 for Windows Released

If you’ve been following us for some time, you’ll know that we use the amazing Unity engine for all our current projects. Unity combines an editor, Mono scripting and the ability to deploy to a lot of different platforms: PC, Mac, the Web, Wii, and iPhone. (and I hear they’re working on adding support for more consoles soon) Up until now, the Unity editor was only available for OSX. This suited Chris and I just fine, because we prefer working on Macs. But now Unity has been released for PC and this is great news for all indie developers.

The development environment for Unity features a very clever design that adheres to two crucial principles: simplicity and flexibility. Its ridiculously easy to import resources, write and prototype gameplay and put together a great experience without having to worry about niggling technical details. For an example: we put together Paper Moon in 9 days!

This is coming from someone who built his own engine from the ground up (for Aquaria) who has deep fears and suspicions towards game making tools. Many of them are severely limited and force you to do things in a retarded way. It turns out Unity is actually very flexible and easy to understand. While it might not be the best choice for every game, it has a lot of freedom.

One of my worst experiences was buying the Torque3D engine a few years ago. You were basically stuck making an FPS-style game unless you tore everything apart and put it back together. Unity starts you off with a blank canvas and lets you build whatever you want, which is a very positive experience.

Blush on Blurst

Another significant indie team that uses Unity for all their projects is Flash Bang. They’ve even created a website exclusively for Unity web games called Blurst. (pssst… we’re going to make a blurst game sometime in the future!)

If you haven’t taken the time to check out Unity yet, now is definitely the time.

You can find all the information at Unity3d.com.

For a great intro to Unity’s editor and code, look no further than Blurst’s tech blog.

Tags: blurst, Unity

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Alec Holowka

Mar 17, 2009 by Alec Holowka 10 Comments

GDC Schwag

Chris designed a whole whack of stuff for our upcoming GDC trip. Check ‘er out!

H+V Promo Cards

WAHSOME.

IA Flyers

Infinite Ammo

…and there’s a bit more to come!

If you’re heading to GDC you can visit us at GDC booth 5137 NH.

Tags: GDC2009, sassy, schwag

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Alec Holowka

Mar 16, 2009 by Alec Holowka 7 Comments

Indie Game Music: Cancer Drive

Fellow indie game music composer Josh Wechel is organizing a collaborative CD to raise money to fight cancer. Here’s a preview of a track I’m making for it.

[Vimeo 3691250]

This project combines two things I love: indies collaborating and a good cause. If you’re into indie game music and you hate cancer (if you love cancer, there might be something wrong with you) this is a donation that will make you feel all warm and tingly on the inside. :)

Relay for Life

You can find all the information, including how to donate to receive the CD here: http://www.syntesis.org/relayforlife

Tags: charity, music, pj-jam

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Alec Holowka

Mar 14, 2009 by Alec Holowka 14 Comments

Bits & Blots

Adam-art-Friday ended with some new, fresh, baby-bottom background buildings. Originally Chris’ idea, Adam fleshed it out and made it HAPPEN. He also replaced the backdrop image with more sexy!

In other news, our very own Ian Holowka has been working on music for H+V. But so has our very own Christopher Lobay. Recently Chris and Ian collaborated on the same track. For your development-blog-following enjoyment, I’ve included both versions so you can get a sense of how the track… changed.

MP3 Download → Ninja Attack (Ian)

MP3 Download → Ninja Attack (Chris)

In sad news, we’ve exceeded the iPhone’s feeble memory barrier with all our wonderful sounds that we recorded last weekend. :( The result of our efforts are random crashing and rampant frustration. The solution: remove and compress?

Tags: Heroes and Villains, music, screenshots

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Alec Holowka

Mar 10, 2009 by Alec Holowka 14 Comments

H+V Voice Acting

Chris organized some of his friends at Ray’s house to record voice acting for Heroes and Villains. It was a good time. :)

[Vimeo 3553817]

Tags: Heroes and Villains, iPhone, video blog, voice acting

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Alec Holowka

Mar 7, 2009 by Alec Holowka 8 Comments

IA in Play Magazine

Play Magazine editor Mike Griffin found our work interesting enough to cover in two pages of the March issue! Check it out:

Play Magazine Article Page 1

Play Magazine Article Page 2

Tags: interview, press

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