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	<title>Comments on: Aquaria Source Released!</title>
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	<description>Indie Game Devs from Winnipeg, Canada</description>
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		<title>By: casino guy</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-22035</link>
		<dc:creator>casino guy</dc:creator>
		<pubDate>Wed, 09 Mar 2011 08:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-22035</guid>
		<description>What I wonder is if the big commercial games will continue to have such a large share of the market ... and how the independent game production will begin to multiply. I&#039;m not saying it will replace the &quot;big business&quot; but I think we should recognize that the proliferation of the Internet creates favorable conditions for the development of &quot;independent&quot; producers</description>
		<content:encoded><![CDATA[<p>What I wonder is if the big commercial games will continue to have such a large share of the market &#8230; and how the independent game production will begin to multiply. I&#8217;m not saying it will replace the &#8220;big business&#8221; but I think we should recognize that the proliferation of the Internet creates favorable conditions for the development of &#8220;independent&#8221; producers</p>
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		<title>By: Indie Humble Bundle 2. El mejor regalo de navidad.</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-17942</link>
		<dc:creator>Indie Humble Bundle 2. El mejor regalo de navidad.</dc:creator>
		<pubDate>Thu, 23 Dec 2010 02:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-17942</guid>
		<description>[...] Aquaria. [...]</description>
		<content:encoded><![CDATA[<p>[...] Aquaria. [...]</p>
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		<title>By: Ο Μύθος καταρρίφθηκε: τελικά οι Linux-άδες δεν είναι τζαμπατζήδες &#171; elkosmas.gr</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-17823</link>
		<dc:creator>Ο Μύθος καταρρίφθηκε: τελικά οι Linux-άδες δεν είναι τζαμπατζήδες &#171; elkosmas.gr</dc:creator>
		<pubDate>Mon, 20 Dec 2010 06:01:39 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-17823</guid>
		<description>[...] του ενός εκατομμυρίου δολαρίων σε έσοδα τα παιχνίδια Aquaria, Gish, Lugaru και Penubra Overture έθεσαν τις μηχανές παιχνιδιού [...]</description>
		<content:encoded><![CDATA[<p>[...] του ενός εκατομμυρίου δολαρίων σε έσοδα τα παιχνίδια Aquaria, Gish, Lugaru και Penubra Overture έθεσαν τις μηχανές παιχνιδιού [...]</p>
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		<title>By: Good stuff, continued &#124; standing alone in complexity</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-17070</link>
		<dc:creator>Good stuff, continued &#124; standing alone in complexity</dc:creator>
		<pubDate>Thu, 09 Dec 2010 08:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-17070</guid>
		<description>[...] they produce warm fuzzies, they even open-sourced a bunch of the games soon afterward (they were Aquaria, Gish, Lugaru and Penumbra [...]</description>
		<content:encoded><![CDATA[<p>[...] they produce warm fuzzies, they even open-sourced a bunch of the games soon afterward (they were Aquaria, Gish, Lugaru and Penumbra [...]</p>
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		<title>By: 2 great new open source games Aquaria and Gish need possible porting.</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-14559</link>
		<dc:creator>2 great new open source games Aquaria and Gish need possible porting.</dc:creator>
		<pubDate>Mon, 11 Oct 2010 06:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-14559</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: Aquaria Source Code Released &#124; DIYgamer</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-12249</link>
		<dc:creator>Aquaria Source Code Released &#124; DIYgamer</dc:creator>
		<pubDate>Wed, 14 Jul 2010 14:32:03 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-12249</guid>
		<description>[...] Alec Holowka describes in a blog post how difficult it was to release it mentally, describing  the code as &#8220;more like a weird [...]</description>
		<content:encoded><![CDATA[<p>[...] Alec Holowka describes in a blog post how difficult it was to release it mentally, describing  the code as &#8220;more like a weird [...]</p>
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		<title>By: skarm</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-12169</link>
		<dc:creator>skarm</dc:creator>
		<pubDate>Fri, 09 Jul 2010 19:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-12169</guid>
		<description>a haiku os port please!!!</description>
		<content:encoded><![CDATA[<p>a haiku os port please!!!</p>
]]></content:encoded>
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		<title>By: Aquaria Goes Open Source &#124; Machinima.com Inside Gaming News</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-12145</link>
		<dc:creator>Aquaria Goes Open Source &#124; Machinima.com Inside Gaming News</dc:creator>
		<pubDate>Thu, 08 Jul 2010 17:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-12145</guid>
		<description>[...] Infinite Ammo Blog]   Share and [...]</description>
		<content:encoded><![CDATA[<p>[...] Infinite Ammo Blog]   Share and [...]</p>
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		<title>By: Greg</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-11729</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Mon, 14 Jun 2010 22:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-11729</guid>
		<description>wow. thanks man. I was just thinking about this, particularly: &quot;hmm, I wonder how Alec solved that problem in Aquaria..&quot;, so I typed in infiniteammo and bam!  Here it is. I&#039;m speechless really.  Thanks.</description>
		<content:encoded><![CDATA[<p>wow. thanks man. I was just thinking about this, particularly: &#8220;hmm, I wonder how Alec solved that problem in Aquaria..&#8221;, so I typed in infiniteammo and bam!  Here it is. I&#8217;m speechless really.  Thanks.</p>
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		<title>By: Aquaria, Penumbra, Lugaru and Gish Now Open-Source &#124; Gamr Src</title>
		<link>http://infiniteammo.ca/blog/aquaria-source-released/comment-page-1/#comment-11597</link>
		<dc:creator>Aquaria, Penumbra, Lugaru and Gish Now Open-Source &#124; Gamr Src</dc:creator>
		<pubDate>Tue, 08 Jun 2010 08:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2370#comment-11597</guid>
		<description>[...] Holowka, part of the Bit Blot team behind Aquaria, has given his thoughts on the release over on the Infinite Ammo site: &#8220;Releasing code is hard for me. It’s always imperfect (or in my case, mostly a mess) and [...]</description>
		<content:encoded><![CDATA[<p>[...] Holowka, part of the Bit Blot team behind Aquaria, has given his thoughts on the release over on the Infinite Ammo site: &#8220;Releasing code is hard for me. It’s always imperfect (or in my case, mostly a mess) and [...]</p>
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