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	<title>Comments on: Marian Mondays: Money Bags</title>
	<atom:link href="http://infiniteammo.ca/blog/marian-mondays-money-bags/feed/" rel="self" type="application/rss+xml" />
	<link>http://infiniteammo.ca/blog/marian-mondays-money-bags/</link>
	<description>Indie Game Devs from Winnipeg, Canada</description>
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		<title>By: Infinite Ammo &#187; Blog Archive &#187; Marian Mondays: Management</title>
		<link>http://infiniteammo.ca/blog/marian-mondays-money-bags/comment-page-1/#comment-7274</link>
		<dc:creator>Infinite Ammo &#187; Blog Archive &#187; Marian Mondays: Management</dc:creator>
		<pubDate>Mon, 03 May 2010 23:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2229#comment-7274</guid>
		<description>[...] Previously&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Previously&#8230; [...]</p>
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		<title>By: FellaDudeMan</title>
		<link>http://infiniteammo.ca/blog/marian-mondays-money-bags/comment-page-1/#comment-6864</link>
		<dc:creator>FellaDudeMan</dc:creator>
		<pubDate>Wed, 21 Apr 2010 18:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2229#comment-6864</guid>
		<description>I think I said &quot;Aww&quot; right on cue with the text.  AWWWWW!!!!!

You know, I sometimes try to imagine what this world would be like if we didn&#039;t always have to worry about money, but eventually I&#039;m reminded that here on Earth, it&#039;s just a necessary evil.  Even bartering can&#039;t really cover the complexity of our lives anymore.  

Despite how morbid that all seems, it&#039;s at least comforting when dealing with the guilt you sometimes get when you demand payment for something you enjoy doing.  Since items of entertainment have value, that value should be worth something.  That worth goes towards the well being of the creators, and in turn, the perpetuity of good entertainment.

That&#039;s why people shouldn&#039;t get mad about paying a fair price for an indie game!</description>
		<content:encoded><![CDATA[<p>I think I said &#8220;Aww&#8221; right on cue with the text.  AWWWWW!!!!!</p>
<p>You know, I sometimes try to imagine what this world would be like if we didn&#8217;t always have to worry about money, but eventually I&#8217;m reminded that here on Earth, it&#8217;s just a necessary evil.  Even bartering can&#8217;t really cover the complexity of our lives anymore.  </p>
<p>Despite how morbid that all seems, it&#8217;s at least comforting when dealing with the guilt you sometimes get when you demand payment for something you enjoy doing.  Since items of entertainment have value, that value should be worth something.  That worth goes towards the well being of the creators, and in turn, the perpetuity of good entertainment.</p>
<p>That&#8217;s why people shouldn&#8217;t get mad about paying a fair price for an indie game!</p>
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		<title>By: Hiro</title>
		<link>http://infiniteammo.ca/blog/marian-mondays-money-bags/comment-page-1/#comment-6841</link>
		<dc:creator>Hiro</dc:creator>
		<pubDate>Wed, 21 Apr 2010 08:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2229#comment-6841</guid>
		<description>Huh. Sucks it got cancelled.. Does that mean that you wont get it, or did you get in before it closed so they still have to pay you?</description>
		<content:encoded><![CDATA[<p>Huh. Sucks it got cancelled.. Does that mean that you wont get it, or did you get in before it closed so they still have to pay you?</p>
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		<title>By: Chrissy</title>
		<link>http://infiniteammo.ca/blog/marian-mondays-money-bags/comment-page-1/#comment-6811</link>
		<dc:creator>Chrissy</dc:creator>
		<pubDate>Tue, 20 Apr 2010 20:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2229#comment-6811</guid>
		<description>@2: If the game went unreleased, we would not have to pay back the money we got for prototyping. At all. It&#039;s essentially a risk-free loan with no interest fees. The Provincial Government used to be cool like that :\</description>
		<content:encoded><![CDATA[<p>@2: If the game went unreleased, we would not have to pay back the money we got for prototyping. At all. It&#8217;s essentially a risk-free loan with no interest fees. The Provincial Government used to be cool like that :\</p>
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		<title>By: Loken</title>
		<link>http://infiniteammo.ca/blog/marian-mondays-money-bags/comment-page-1/#comment-6799</link>
		<dc:creator>Loken</dc:creator>
		<pubDate>Tue, 20 Apr 2010 14:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2229#comment-6799</guid>
		<description>Too bad it was canceled. 

I&#039;ve tried looking for similar programs here in Minnesota. Not a lot of incentive to write video games here.</description>
		<content:encoded><![CDATA[<p>Too bad it was canceled. </p>
<p>I&#8217;ve tried looking for similar programs here in Minnesota. Not a lot of incentive to write video games here.</p>
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		<title>By: Rostiger</title>
		<link>http://infiniteammo.ca/blog/marian-mondays-money-bags/comment-page-1/#comment-6781</link>
		<dc:creator>Rostiger</dc:creator>
		<pubDate>Tue, 20 Apr 2010 07:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2229#comment-6781</guid>
		<description>Nice coverage, Alec!
But what happens if things don&#039;t work out and you don&#039;t release for whatever reason? I can&#039;t imagine they&#039;ll just give you the money for nothing? Is that just one of the risks you have to take or is there some sort of Plan B?</description>
		<content:encoded><![CDATA[<p>Nice coverage, Alec!<br />
But what happens if things don&#8217;t work out and you don&#8217;t release for whatever reason? I can&#8217;t imagine they&#8217;ll just give you the money for nothing? Is that just one of the risks you have to take or is there some sort of Plan B?</p>
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		<title>By: Na</title>
		<link>http://infiniteammo.ca/blog/marian-mondays-money-bags/comment-page-1/#comment-6776</link>
		<dc:creator>Na</dc:creator>
		<pubDate>Tue, 20 Apr 2010 06:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteammo.ca/?p=2229#comment-6776</guid>
		<description>That sounds great! I wish I had that sort of program for my own art work (not game design, but still...) in my town. It would mean less time trying to raise cash whilst developing my products.</description>
		<content:encoded><![CDATA[<p>That sounds great! I wish I had that sort of program for my own art work (not game design, but still&#8230;) in my town. It would mean less time trying to raise cash whilst developing my products.</p>
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