Just by the way Alec… the Bit-blot news comments system is still being hit hard by spam bots.. :’(
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JacaByte wrote a Comment on May 8, 2009 at 5:01 pm
I love the new levels and such in this newer version of Paper Moon. Excellent work, IA.
Also, this comment was posted from Firefox as a test to see whether or not I can comment at all or if it’s just in Google Chrome.
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JacaByte wrote a Comment on May 10, 2009 at 9:49 am
Is there any reason why I haven’t been able to make any comments here as-of late?
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JacaByte wrote a Comment on May 20, 2009 at 9:19 pm
I’m having trouble with your comment system and with Paper Moon. For some reason, little details in the game have gotten screwed up, some are obvious and some are not. For example, the moon doesn’t disappear when it goes down the well, instead its clone does. All the time bonuses have been reduced to 10 seconds (I swear there were some 30 and 45 second bonuses out there…) and in the secret mine area when you’re exiting the level through the bottom route, all the platforms in the shaft are set to the same position, either in or out.
Now for the comment system, I haven’t been able to make any comments here in Chrome for the past 2 months. You might want to look into that, it was fricking annoying.
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Luis Correia wrote a Comment on May 2, 2009 at 3:59 am
“New Paper Moon: Play Now!”
I would, if there was such a thing as a Unity Web Player for Linux…
It sucks man!
p.s. this isn’t bitblot, but I would buy aquaria if there was a version for Linux
Mathieu wrote a Comment on May 2, 2009 at 7:41 am
Very good job guys!
Will we have an option to play in 3D sometime later?
Alec Holowka wrote a Comment on May 2, 2009 at 12:46 pm
1: Oh noes!
2: Thanks! Yeah, we’re hoping to add in a stereoscopic 3D mode sometime later.
Luis Correia wrote a Comment on May 2, 2009 at 2:35 pm
3: looking at videos is no fun, I really want to play it
Nava wrote a Comment on May 2, 2009 at 3:11 pm
It would probably run under Wine, just like Aquaria does…
Two Jacks wrote a Comment on May 2, 2009 at 6:51 pm
Drats. It quits safari when I try to play it. Oh well, old comp.
JacaByte wrote a Comment on May 3, 2009 at 1:28 pm
Firefox plays Paper Moon and the other games very well. Nice job, guys.
Dale Johnson wrote a Comment on May 5, 2009 at 9:34 am
Out of curiosity, what happened to the old intro on the boat?
Christopher Lobay wrote a Comment on May 5, 2009 at 11:20 am
@Dale Johnson – The boat level is still there. Just not as an intro.
Try and find it!
Hiro wrote a Comment on May 6, 2009 at 10:11 pm
Just by the way Alec… the Bit-blot news comments system is still being hit hard by spam bots.. :’(
JacaByte wrote a Comment on May 8, 2009 at 5:01 pm
I love the new levels and such in this newer version of Paper Moon. Excellent work, IA.
Also, this comment was posted from Firefox as a test to see whether or not I can comment at all or if it’s just in Google Chrome.
JacaByte wrote a Comment on May 10, 2009 at 9:49 am
Is there any reason why I haven’t been able to make any comments here as-of late?
JacaByte wrote a Comment on May 20, 2009 at 9:19 pm
I’m having trouble with your comment system and with Paper Moon. For some reason, little details in the game have gotten screwed up, some are obvious and some are not. For example, the moon doesn’t disappear when it goes down the well, instead its clone does. All the time bonuses have been reduced to 10 seconds (I swear there were some 30 and 45 second bonuses out there…) and in the secret mine area when you’re exiting the level through the bottom route, all the platforms in the shaft are set to the same position, either in or out.
Now for the comment system, I haven’t been able to make any comments here in Chrome for the past 2 months. You might want to look into that, it was fricking annoying.