Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.
Each episode will feature different developers or projects, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I’ll also interject some of my own opinions and views into the discussion.
Why am I doing this? Personally, I’m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around.

Colin Northway is an independent game developer and world traveler. He found great success with his web-based physics game Fantastic Contraption.
Recently Colin gave a talk at Sense of Wonder Night in Japan about his latest game, Incredipede. In this podcast, we talk about his latest fantastic creation, travel, game design before spinning wildly off-topic as we are want to do.
Developer Names: Colin Northway
Location: Everywhere, but sometimes BC
Website: colinnorthway.com
You can listen to the podcast here:
Podcast Download → Episode 14 – Colin Northway [2:04:13]
WIP RSS feed up here:
http://infiniteammo.ca/podcast.rss
Feedback Welcome!
Please post your thoughts below, or on the new Podcast thread. Thanks!
Interested in being on the podcast? Post in the comments and let me know what you’ve been up to.




Peevish wrote a Comment on October 3, 2011 at 9:11 am
Yay! I know what I’m listening to on the train today!
But I’ma be that guy: http://en.wiktionary.org/wiki/wont
xot wrote a Comment on October 3, 2011 at 11:18 am
Oh! What a glorious day!
NORTHWAY Games » Blog Archive » Incredipede Interviews wrote a Pingback on October 3, 2011 at 10:36 pm
[...] Lastly there is the intimate conversation between Alec Holowka of Infinite Ammo and myself. This one is more about the Indie Game world than it is about Incredipede specifically. If you’re a dev or interested in making games then you’ll probably like this one best. You can find it here. [...]
John I.G. wrote a Comment on October 7, 2011 at 4:25 pm
Have you guys played 0Space? So Good!
anyways, like the idea of goal layer equivalence to melodies.
Also in response to the whole soul business: I feel like when you analyze the brain, it seems to define the brain in how it automatically reacts, how it consumes things (like the $100 wine), but the soul is the thing that causes things like world-view shifts. How you think about the broad sense of the universe, and how sometimes those things just snap into place. Like sparks of inspiration.