Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.
Each episode will feature different developers or projects, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I’ll also interject some of my own opinions and views into the discussion.
Why am I doing this? Personally, I’m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around.
Four independent game developers, two couples, one house! Kyle Pulver / Corey Nolan and Erin Robison / Steve Swink all live under one roof in Arizona. How is this working out for them? Apparently really well, if this podcast is anything to go by! We discuss a myriad of topics: diets, IGF controversy, education, systems theory, the upcoming release of Offspring Fling, the development of Gravity Ghost, how game design might apply to relationships and much more.
Developer Names: Steve Swink, Erin Robinson, Kyle Pulver, Corey Nolan
Projects: Offspring Fling, Gravity Ghost
Twitter: @SteveSwink, @KylePulver, @LivelyIvy
Diet: Kyle Pulver’s Diet Info
You can listen to the podcast here:
Podcast Download → Episode 15 – IndieHouse Arizona [2:23:23]
WIP RSS feed up here:
Please post your thoughts below. Thanks!
Interested in being on the podcast? Post in the comments and let me know what you’ve been up to.