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	<title>Infinite Ammo &#187; gamma3d</title>
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	<link>http://infiniteammo.ca</link>
	<description>Indie Game Devs from Winnipeg, Canada</description>
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		<title>New Paper Moon for Free on Friday</title>
		<link>http://infiniteammo.ca/blog/new-paper-moon-for-free-on-friday/</link>
		<comments>http://infiniteammo.ca/blog/new-paper-moon-for-free-on-friday/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 21:24:27 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[blurst]]></category>
		<category><![CDATA[FlashBang]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[paper moon]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=985</guid>
		<description><![CDATA[Its time to reveal secrets. For the last week and a bit I&#8217;ve been down in Arizona working on a new version of Paper Moon for release on the free, web-based indie game portal Blurst.com. New Paper Moon Paper Moon is inspired by a fusion of pop-up books and Ella Fitzgerald&#8217;s classic song &#8220;Its Only [...]]]></description>
			<content:encoded><![CDATA[<p>Its time to <strong>reveal secrets</strong>. For the last week and a bit I&#8217;ve been down in Arizona working on <strong>a new version of Paper Moon</strong> for release on the free, web-based indie game portal <a href="http://blurst.com">Blurst.com</a>.</p>
<p><strong>New Paper Moon</strong></p>
<p><img src="/public/blog/papermoon-blurst-0001.jpg"></p>
<p>Paper Moon is inspired by a fusion of pop-up books and Ella Fitzgerald&#8217;s classic song &#8220;Its Only a Paper Moon&#8221;. It was previously released as part of the Gamma3D art game show in Montreal last November 2008.</p>
<p>The new version of Paper Moon features a combo-based scoring system, new levels, improved visuals, musical score (by yours truly), sound effects, greater replay value and online leaderboards/achievements/bonuses.</p>
<p><img src="/public/blog/papermoon-blurst-0002.jpg"></p>
<p><strong>Infinite Ammo &#8211; Flashbang Collaboration</strong></p>
<p>The new Paper Moon is the result of a collaboration between myself and my friends at Flashbang studios. Down here in Tempe, AZ I&#8217;ve been focused on writing the score of the game, implementing new features and tweaking gameplay. Ben Ruiz (FB art director) has been busy creating brand new sexy art. Steve Swink (game designer, arts institute teacher) has been designing new levels, gameplay concepts and setting up the combo system for maximum re-playability. Shawn White is also in on the action helping us integrate the game with Blurst and finding bugs.</p>
<p>The resulting game is a mix of all of our styles, and I&#8217;m hoping fans of our previous work will see the influences from both sides.</p>
<p>The new version even got a notice in the <a href="http://online.wsj.com/article/SB124094416078864595.html">Wallstreet Journal</a> of all places! (and <a href="http://www.rockpapershotgun.com/2009/04/28/its-only-a-paper-moon/">Rock Paper Shotgun</a>)</p>
<p>You&#8217;ll be able to enjoy the fruits of our labors on <strong>Friday</strong> for <strong>free</strong> on <a href="http://blurst.com">Blurst.com</a>.</p>
]]></content:encoded>
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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>MIGS Trip Day 4: C&#039;est Finis!</title>
		<link>http://infiniteammo.ca/blog/migs-trip-day-4-cest-finis/</link>
		<comments>http://infiniteammo.ca/blog/migs-trip-day-4-cest-finis/#comments</comments>
		<pubDate>Mon, 24 Nov 2008 19:40:55 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[MIGS]]></category>
		<category><![CDATA[paper moon]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://stage.infiniteammo.ca/?p=271</guid>
		<description><![CDATA[Here is the conclusion of our trip to the Montreal International Games Summit. Our last couple days consisted of hanging out with other awesome indie game developers and recovering from the intensity of running a booth and partying at Gamma3D. [Vimeo 2334744]]]></description>
			<content:encoded><![CDATA[<p>Here is the conclusion of our trip to the Montreal International Games Summit. Our last couple days consisted of hanging out with other awesome indie game developers and recovering from the intensity of running a booth and partying at Gamma3D.</p>
<div class="vimeo">[Vimeo 2334744]</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Paper Moon Demo Released!</title>
		<link>http://infiniteammo.ca/blog/paper-moon-demo-released/</link>
		<comments>http://infiniteammo.ca/blog/paper-moon-demo-released/#comments</comments>
		<pubDate>Sat, 22 Nov 2008 21:15:56 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[paper moon]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://stage.infiniteammo.ca/?p=247</guid>
		<description><![CDATA[Paper Moon, our Gamma3D game, is now released publicly! You can download Paper Moon for both Mac and PC here. You can also check out the other awesome Gamma3D entries here. To play the game, either use an XBox360 Controller or the arrow keys, space bar and the x key. There currently isn&#8217;t any sound [...]]]></description>
			<content:encoded><![CDATA[<p>Paper Moon, our Gamma3D game, is now released publicly!</p>
<p><img src="http://infiniteammo.ca/public/blog/papermoon-wall01-prev.jpg" alt="Paper Moon" /></p>
<p>You can <a href="http://infiniteammo.ca/papermoon/release/papermoon-gamma-public.zip">download Paper Moon for both Mac and PC here</a>. You can also check out the other awesome Gamma3D entries <a href="http://www.kokoromi.org/gamma3d/games">here</a>.</p>
<p>To play the game, either use an XBox360 Controller or the arrow keys, space bar and the x key. There currently isn&#8217;t any sound in the game, as it was made for Gamma3D&#8217;s loud party atmosphere, but feel free to <a href="http://www.youtube.com/watch?v=tofArgDMGJY">loop this</a> in the background for the time being.</p>
<ul class="links">
<li><span>&rarr; </span><a href="http://infiniteammo.ca/public/papermoon/papermoon-wall1.png">Paper Moon Wallpaper</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>MIGS Trip Day 3: Gamma3D</title>
		<link>http://infiniteammo.ca/blog/migs-trip-day-3-gamma3d/</link>
		<comments>http://infiniteammo.ca/blog/migs-trip-day-3-gamma3d/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 03:33:49 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[MIGS]]></category>
		<category><![CDATA[paper moon]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://stage.infiniteammo.ca/?p=269</guid>
		<description><![CDATA[On Wednesday, we ran our booth for the second day, then cleaned up and head to Gamma3D. Which was awesome. [Vimeo 2303591]]]></description>
			<content:encoded><![CDATA[<p>On Wednesday, we ran our booth for the second day, then cleaned up and head to Gamma3D.</p>
<p>Which was awesome.</p>
<div class="vimeo">[Vimeo 2303591]</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MIGS Trip Day 2: Awesome Booth</title>
		<link>http://infiniteammo.ca/blog/migs-trip-day-2-awesome-booth/</link>
		<comments>http://infiniteammo.ca/blog/migs-trip-day-2-awesome-booth/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 15:28:23 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[MIGS]]></category>
		<category><![CDATA[paper moon]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://stage.infiniteammo.ca/?p=267</guid>
		<description><![CDATA[On Tuesday, we set up our booth and started running it for the first time. It proved to be way more fun and exciting than any of us had anticipated. Here&#8217;s a little video blog I put together last night: [Vimeo 2287398]]]></description>
			<content:encoded><![CDATA[<p>On Tuesday, we set up our booth and started running it for the first time. It proved to be way more fun and exciting than any of us had anticipated. Here&#8217;s a little video blog I put together last night:</p>
<div class="vimeo">[Vimeo 2287398]</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MIGS Trip Day 1: Traveling to Montreal</title>
		<link>http://infiniteammo.ca/blog/migs-trip-day-1-traveling-to-montreal/</link>
		<comments>http://infiniteammo.ca/blog/migs-trip-day-1-traveling-to-montreal/#comments</comments>
		<pubDate>Tue, 11 Nov 2008 07:01:03 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[MIGS]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://stage.infiniteammo.ca/?p=265</guid>
		<description><![CDATA[Hey ladies and gentlemen! Yesterday we started a video blog, and it was a very eventful day. We&#8217;re currently in Montreal for the Montreal International Games Summit. We decided to create a bunch of print material to hand out at our booth, and to that end we created 2 sets of 100 posters featuring artwork [...]]]></description>
			<content:encoded><![CDATA[<p>Hey ladies and gentlemen! Yesterday we started a video blog, and it was a very eventful day. We&#8217;re currently in Montreal for the Montreal International Games Summit. We decided to create a bunch of print material to hand out at our booth, and to that end we created 2 sets of 100 posters featuring artwork from unannounced games that we&#8217;re working on. You&#8217;ll get a look at those in our video blog, and we&#8217;ll also be showing them in more detail on the site soon!</p>
<p>Note: We tend to use naughty language sometimes. If that offends you, consider this your warning. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<div class="vimeo">[Vimeo 2274859]</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Adam Talks &#039;Paper Moon&#039; Art</title>
		<link>http://infiniteammo.ca/blog/287/</link>
		<comments>http://infiniteammo.ca/blog/287/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 09:29:45 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Adam Saltsman]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[paper moon]]></category>

		<guid isPermaLink="false">http://stage.infiniteammo.ca/2008/10/23/287/</guid>
		<description><![CDATA[Paper Moon special guest developer Adam Saltsman recently wrote about the experience of working on the game for Play-Make. Adam says: &#8220;Infinite Ammo recently wrapped up their first game, an anaglyphic demo for Gamma3D called Paper Moon. I got to work on some of the environment art, and it was just a blast, the most [...]]]></description>
			<content:encoded><![CDATA[<p>Paper Moon special guest developer <a href="http://adamatomic.com">Adam Saltsman</a> recently wrote about the experience of working on the game for Play-Make.</p>
<p>Adam says: &#8220;Infinite Ammo recently wrapped up their first game, an anaglyphic demo for Gamma3D called Paper Moon. I got to work on some of the environment art, and it was just a blast, the most fun I’ve had making a game in a while. The whole thing took about 10 days, Alec and the rest of the crew in Winnipeg were awesome to work with. It was kind of a weird process though!&#8221;</p>
<p><a href="http://www.flickr.com/photos/infiniteammo/2965289012/" title="Adam's Original Paper Moon Art Part 2 by Infinite Ammo, on Flickr"><img src="http://farm4.static.flickr.com/3245/2965289012_ac066fa400.jpg" width="490" height="327" alt="Adam's Original Paper Moon Art Part 2" /></a></p>
<p>&#8220;Most of the art was completed in around a week.  I used a few dozen sheets of copy paper, 3 Sharpie Professionals, a pair of scissors, a Canon scanner, and Photoshop 7 to do the cleanup after converting the images to digital.&#8221;</p>
<p>Source: <a href="http://play-make.com/?p=125#more-125">Play-Make</a></p>
]]></content:encoded>
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		<item>
		<title>Paper Moon Demo&#039;s Done!</title>
		<link>http://infiniteammo.ca/blog/paper-moon-demos-done/</link>
		<comments>http://infiniteammo.ca/blog/paper-moon-demos-done/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 07:14:27 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[crunch time]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[paper moon]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=302</guid>
		<description><![CDATA[Howdy, Alec here. We managed to finish our demo of Paper Moon for the Gamma3D submission deadline, and we ended up with a pretty awesome result. We’ll find out if we’re selected for the event on November 1st. Check out this scene with your own pair of 3D glasses! The day after the demo was [...]]]></description>
			<content:encoded><![CDATA[<p>Howdy, Alec here. We managed to finish our demo of Paper Moon for the Gamma3D submission deadline, and we ended up with a pretty awesome result. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  We’ll find out if we’re selected for the event on November 1st.</p>
<p><a href="http://infiniteammo.ca/test/test.png"><img src="http://infiniteammo.ca/public/blog/papermoon-scene.jpg" alt="Paper Moon Screenshot"></a></p>
<p>Check out <a href="http://infiniteammo.ca/test/test.png">this scene</a> with your own pair of 3D glasses!</p>
<p>The day after the demo was done, it was featured at an event promoting Winnipeg game development to rural Manitoba high school kids. Check out this video by New Media Manitoba’s Kevin Hnatiuk: (featuring the music of local band <a href="http://www.papermoon.ca/">Paper Moon</a>!)</p>
<div class="vimeo">[Vimeo 2018252]</div>
<p>It was a really cool experience crunching on the game with the Infinite Ammo team. I don’t think I’ve worked with a more talented, funny and classy group of people before!</p>
<p>We also had help from the multi-talented <a href="http://adamatomic.com">Adam Saltsman</a>, who created a lot of the environment art by drawing it on paper, cutting it out and scanning it in.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>We Bought 3D Glasses Today</title>
		<link>http://infiniteammo.ca/blog/we-bought-3d-glasses-today/</link>
		<comments>http://infiniteammo.ca/blog/we-bought-3d-glasses-today/#comments</comments>
		<pubDate>Mon, 08 Sep 2008 16:45:56 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamma3d]]></category>
		<category><![CDATA[phil fish]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=321</guid>
		<description><![CDATA[We’re making a game for the Gamma3D event! Gamma is a yearly gathering of independent developers in Montreal organized by Phil Fish. Each year the event is centered around a different theme, and this year’s happens to be stereoscopic 3D. Chris and I managed to find a good way to do the 3D effect today, [...]]]></description>
			<content:encoded><![CDATA[<p>We’re making a game for the <a href="http://www.kokoromi.org/gamma3d">Gamma3D event</a>! Gamma is a yearly gathering of independent developers in Montreal organized by Phil Fish. Each year the event is centered around a different theme, and this year’s happens to be stereoscopic 3D.</p>
<p>Chris and I managed to find a good way to do the 3D effect today, so we ran out and bought some 3D glasses at <a href="http://www.toadhalltoys.ca/">Toad Hall Toys</a>. The game looks awesome in 3D.</p>
<p><a href="http://www.flickr.com/photos/infiniteammo/2841115182/" title="Glasses On! by Infinite Ammo, on Flickr"><img src="http://farm4.static.flickr.com/3060/2841115182_563e1205a8.jpg" width="490" height="368" alt="Glasses On!" /></a></p>
<p>Some folks may remember hearing about my entry into last year’s Gamma, <a href="http://www.bit-blot.com/?p=25">Célu</a>.</p>
<p>And wow, I just made two posts in a row that mention Phil. HAWT.</p>
]]></content:encoded>
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