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Marian
Alec Holowka

Mar 9, 2010 by Alec Holowka 6 Comments

Marian… Tuesday?

We’re down in San Fran for GDC! Due to the sheer amount of awesome hangouts, talk-planning and other insanity, we missed Monday’s Marian update.

Better late than never – here’s a picture of a little ancient photo album we put together to help us show off the art of the game…

Also check out Chrissy’s sexy GDC photos on Flickr… they’ll be updated at least once every day!

And if you’re down in SF, consider checking out my talk with fellow indie compatriots Adam Saltsman and Andy Schatz at 2:15pm on Wednesday. It should (hopefully) be entertaining and informative. :)

Previously…

Tags: GDC2010, Marian, MarianMondays

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  • @azurenimbus Definitely! I'm trying to figure out ways to do it better... in reply to azurenimbus 10 hrs ago
  • @azurenimbus ... and save time prototyping in reply to azurenimbus 10 hrs ago
  • @azurenimbus i think if you can visualize the gameplay really vividly, you can get thru some steps quickly in your head... in reply to azurenimbus 10 hrs ago
  • @azurenimbus since it's a relatively small amount of work, you can treat it like a draft and throw it out / ignore it / redo it as necessary in reply to azurenimbus 10 hrs ago
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