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Alec Holowka

Sep 19, 2008 by Alec Holowka No Comments

TIGSJam 2008: I'm Goin' to Arizona

For those that haven’t heard of it, “The Independent Gaming Source” or TIGSource, is a super rad indie game development community. Its run by my good buddy Derek Yu, and its become a positive, upbeat place to meet like-minded indie game developers. TIGSource has grown from a blog to include a massive forum and even an interactive database of independent games. Regular competitions are held at TIGSource around really creative themes: B-Games, Procedurally Generated content and Retro Demakes for example. Heck, back in the day there was even a Sexiest Indie Gamer compo!

But most recently, Derek and a few other folks have been organizing a TIGSource community gathering called TIGJam. At the end of September, a bunch of us are going to get together in Phoenix for a few days to collaborate and bust out some awesome games. I’m really looking forward to this, because I’ll get to hang out with some of my American friends who I only get to visit whenever there’s some kind of game development convention.


TIGJam 2008

There will also be super rad T-Shirts, natch.

Tags: Monocle, TIGJam, TIGSource

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  • @azurenimbus Definitely! I'm trying to figure out ways to do it better... in reply to azurenimbus 10 hrs ago
  • @azurenimbus ... and save time prototyping in reply to azurenimbus 10 hrs ago
  • @azurenimbus i think if you can visualize the gameplay really vividly, you can get thru some steps quickly in your head... in reply to azurenimbus 10 hrs ago
  • @azurenimbus since it's a relatively small amount of work, you can treat it like a draft and throw it out / ignore it / redo it as necessary in reply to azurenimbus 10 hrs ago
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