Apr 23, 2009 by Alec Holowka
Recently I contributed some music to indie game music composer Josh Whelchel’s cancer fundraiser CD project. You can still donate and get a copy of the music, which includes work from other fine indie composers such as the illustrious Kyle Gabler. You can find all the info here.
Below you will find a preview of the track I did for the disc. It features the vocals of talented singer/songwriter and Aquaria fan, Samantha Durrie Davis! (who I would not have met if not for the comments section of this very website)
MP3 Download → I Wouldn’t Last a Day (Preview) [0:41]
Enjoy!
P.S. I’m down in Phoenix right now collaborating with my good friends at Flash Bang Studios on something pretty cool. You’ll find out what it is on Tuesday. (via the Wall Street Journal no less)
Mar 16, 2009 by Alec Holowka
Fellow indie game music composer Josh Wechel is organizing a collaborative CD to raise money to fight cancer. Here’s a preview of a track I’m making for it.
[Vimeo 3691250]
This project combines two things I love: indies collaborating and a good cause. If you’re into indie game music and you hate cancer (if you love cancer, there might be something wrong with you) this is a donation that will make you feel all warm and tingly on the inside.

You can find all the information, including how to donate to receive the CD here: http://www.syntesis.org/relayforlife
Mar 14, 2009 by Alec Holowka
Adam-art-Friday ended with some new, fresh, baby-bottom background buildings. Originally Chris’ idea, Adam fleshed it out and made it HAPPEN. He also replaced the backdrop image with more sexy!

In other news, our very own Ian Holowka has been working on music for H+V. But so has our very own Christopher Lobay. Recently Chris and Ian collaborated on the same track. For your development-blog-following enjoyment, I’ve included both versions so you can get a sense of how the track… changed.
MP3 Download → Ninja Attack (Ian)
MP3 Download → Ninja Attack (Chris)
In sad news, we’ve exceeded the iPhone’s feeble memory barrier with all our wonderful sounds that we recorded last weekend.
The result of our efforts are random crashing and rampant frustration. The solution: remove and compress?
Jan 3, 2009 by Alec Holowka
Another fine game that I got the pleasure of writing music for is Crayon Physics Deluxe. The game took the Grand Prize at the IGF last year, and its about to be released in a few days. There’s also an iPhone version already available. I can’t recommend it highly enough. Many games fall into the old pattern of forcing the player to overcome obstacles using very rigid rules. CPD gives you the freedom to solve each level however you want. This design decision is a very welcome gust of fresh air.
My track for the game is called “Afternoon Snooze”, and its based on my feelings of playing the game. (I was an IGF judge last year)
MP3 Download → Afternoon Snooze [4:24]
You can check out the rest of the music from CPD here – and buy Crayon Physics Deluxe when it comes out. You’ll love it.
Dec 31, 2008 by Alec Holowka
Today we’d like to announce our main project, the one that got us all together as a team. To celebrate this official announcement, we’re releasing a small portion of Katie’s beautiful concept art for the game, with some accompanying concept music:

MP3 Download → Marian Medley [2:54]
“Marian” is a concept that we’ve been developing since August 2008 – inspired by our combined personal experiences. Our goal is to create a deep, meaningful, fun and moving experience. I also think we have a good shot at making one of the most beautiful 2D games, thanks to Katie.
Back in November we printed 100 promotional posters for Marian to hand out at the Montreal International Games Summit. Katie’s poster art was recently featured in Play’s “Girls of Gaming” magazine:

Printed in Girls of Gaming, is a description of the game:
“Marian is a beautifully carved marionette who rips her strings from the grasp of ‘The Narrator’ and becomes her own master. Caught in the dream world between life and death, she uses her own puppet handle as a weapon and replaces her limbs with a variety of tools in her quest to discover her true identity – and maybe even true love.”
Currently we’re focused on finishing our game “Heroes and Villains”, but we’re still planning and doing pre-production work on Marian in the meantime. One of the challenges with Marian (and many indie games) is funding. We have a few options available to us, and we’ll have to see if we can make them work. (fingers crossed)
P.S. If this is your first time visiting Infinite Ammo, welcome! We’d be delighted if you stuck around and followed along with our development updates. We try to show as much of the behind-the-scenes process as possible, without spoiling our games. Your comments, praise and criticisms are always welcome – feel free to add them below! Thanks for reading, and we all hope to see you again.
Dec 20, 2008 by Alec Holowka
Yes ladies and gentlemen, its time for Pajama Jam #1! What is a “Pajama Jam” you ask? No – its not that – get your mind out of the gutter. Its actually when you wake up in the morning, you’re still in your pajamas, and you sit down at the piano (or whatever your musical instrument is) and you just start playing and making it up as you go. There are no mistakes, you just play what’s in your heart at the moment. I decided to start recording some of my Pajama Jams for kicks. This first one features themes from Aquaria.
[vimeo 2583321]
I’m looking forward to seeing your Pajama Jams as well as seeing what the rest of the IA team can come up with. Its not just limited to music… I bet Katie could jam out some pretty amazing art in her PJs, for example!
P.S. Aquaria was released on Steam recently, and its on sale for $16 until the end of the year. So if you haven’t picked it up yet, now is the time!
MP3 Download → PJ Jam #1[16:41]
P.P.S. The Pajama Jam concept is spreading! Check the extended for some ‘Jams by our readers.