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Alec Holowka

Nov 22, 2008 by Alec Holowka 3 Comments

Paper Moon Demo Released!

Paper Moon, our Gamma3D game, is now released publicly!

Paper Moon

You can download Paper Moon for both Mac and PC here. You can also check out the other awesome Gamma3D entries here.

To play the game, either use an XBox360 Controller or the arrow keys, space bar and the x key. There currently isn’t any sound in the game, as it was made for Gamma3D’s loud party atmosphere, but feel free to loop this in the background for the time being.

  • → Paper Moon Wallpaper

Tags: gamma3d, paper moon, Releases

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Alec Holowka

Nov 20, 2008 by Alec Holowka 1 Comment

MIGS Trip Day 3: Gamma3D

On Wednesday, we ran our booth for the second day, then cleaned up and head to Gamma3D.

Which was awesome.

[Vimeo 2303591]

Tags: gamma3d, MIGS, paper moon, video blog

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Alec Holowka

Nov 19, 2008 by Alec Holowka No Comments

MIGS Trip Day 2: Awesome Booth

On Tuesday, we set up our booth and started running it for the first time. It proved to be way more fun and exciting than any of us had anticipated. Here’s a little video blog I put together last night:

[Vimeo 2287398]

Tags: gamma3d, MIGS, paper moon, video blog

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Alec Holowka

Oct 23, 2008 by Alec Holowka No Comments

Adam Talks 'Paper Moon' Art

Paper Moon special guest developer Adam Saltsman recently wrote about the experience of working on the game for Play-Make.

Adam says: “Infinite Ammo recently wrapped up their first game, an anaglyphic demo for Gamma3D called Paper Moon. I got to work on some of the environment art, and it was just a blast, the most fun I’ve had making a game in a while. The whole thing took about 10 days, Alec and the rest of the crew in Winnipeg were awesome to work with. It was kind of a weird process though!”

Adam's Original Paper Moon Art Part 2

“Most of the art was completed in around a week. I used a few dozen sheets of copy paper, 3 Sharpie Professionals, a pair of scissors, a Canon scanner, and Photoshop 7 to do the cleanup after converting the images to digital.”

Source: Play-Make

Tags: Adam Saltsman, gamma3d, paper moon

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Alec Holowka

Oct 20, 2008 by Alec Holowka 3 Comments

Paper Moon Demo's Done!

Howdy, Alec here. We managed to finish our demo of Paper Moon for the Gamma3D submission deadline, and we ended up with a pretty awesome result. :) We’ll find out if we’re selected for the event on November 1st.

Paper Moon Screenshot

Check out this scene with your own pair of 3D glasses!

The day after the demo was done, it was featured at an event promoting Winnipeg game development to rural Manitoba high school kids. Check out this video by New Media Manitoba’s Kevin Hnatiuk: (featuring the music of local band Paper Moon!)

[Vimeo 2018252]

It was a really cool experience crunching on the game with the Infinite Ammo team. I don’t think I’ve worked with a more talented, funny and classy group of people before!

We also had help from the multi-talented Adam Saltsman, who created a lot of the environment art by drawing it on paper, cutting it out and scanning it in.

Tags: crunch time, gamma3d, paper moon

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  • @navaboo how do you turn off a movie theater? Impressive in reply to navaboo 12 mins ago
  • @azurenimbus Definitely! I'm trying to figure out ways to do it better... in reply to azurenimbus 10 hrs ago
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