<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Infinite Ammo &#187; poll</title>
	<atom:link href="http://infiniteammo.ca/blog/tag/poll/feed/" rel="self" type="application/rss+xml" />
	<link>http://infiniteammo.ca</link>
	<description>Indie Game Devs from Winnipeg, Canada</description>
	<lastBuildDate>Fri, 30 Jul 2010 00:53:39 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>H+V: Wha Happen?</title>
		<link>http://infiniteammo.ca/blog/hv-wha-happen/</link>
		<comments>http://infiniteammo.ca/blog/hv-wha-happen/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 07:20:35 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Heroes and Villains]]></category>
		<category><![CDATA[poll]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=1107</guid>
		<description><![CDATA[Some folks have been wondering why there hasn&#8217;t been any updates on our iPhone game &#8220;Heroes and Villains&#8221; recently. To be precise, &#8220;Wha happened?&#8221; Do you guys and gals remember H+V? Here&#8217;s an uncut video of the latest build that never got released to jog your memory, or introduce you to the concept if you [...]]]></description>
			<content:encoded><![CDATA[<p>Some folks have been wondering why there hasn&#8217;t been any updates on our iPhone game &#8220;Heroes and Villains&#8221; recently. To be precise, &#8220;Wha happened?&#8221;</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/D421N6xlisg&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/D421N6xlisg&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p>Do you guys and gals <em>remember</em> H+V? Here&#8217;s an uncut video of the latest build that never got released to jog your memory, or introduce you to the concept if you haven&#8217;t heard of it yet:</p>
<p><center><object width="491" height="323"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4994984&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ae1c42&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4994984&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ae1c42&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="491" height="323"></embed></object></center></p>
<p>(also <a href="http://vimeo.com/3553817">check out the work Chris and his voice acting friends did for the VAs</a>)</p>
<p>The main stumbling block with releasing the game is that there are some interface problems. Right now its <strong>too hard</strong> for most people to <strong>pick up and play</strong> &#8211; which is a required aspect of iPhone games.</p>
<p>There&#8217;s also the question of being able to produce <strong>enough level content</strong> to make the game worthwhile. I wanted to aim for about <strong>50 levels</strong>. There&#8217;s a fair amount of work involved in that, and I want to be sure that it&#8217;ll be worth the effort.</p>
<p>To whit, I&#8217;m employing the aide of some of my indie game developer friends &#8211; to have them assess, praise or destroy what I have in the game now, and hear how much potential they think it has. I think it&#8217;ll at the very least be educational; hopefully it&#8217;ll lead to the game improving and eventually being released.</p>
<p>For kicks, I&#8217;m also interested in finding out what you guys would like to see me spend my time on&#8230;</p>
<p>[poll id="2"]</p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/hv-wha-happen/feed/</wfw:commentRss>
		<slash:comments>28</slash:comments>
		</item>
	</channel>
</rss>
