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	<title>Infinite Ammo &#187; Releases</title>
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	<link>http://infiniteammo.ca</link>
	<description>Indie Game Devs from Winnipeg, Canada</description>
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		<title>Podcast 14 &#8211; Colin Northway</title>
		<link>http://infiniteammo.ca/blog/podcast-14-colin-northway/</link>
		<comments>http://infiniteammo.ca/blog/podcast-14-colin-northway/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 12:14:58 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=3245</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature different developers or projects, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature different developers or projects, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p><img src="/podcast/0014.jpg"></p>
<p>Colin Northway is an independent game developer and world traveler. He found great success with his web-based physics game <a href="http://fantasticcontraption.com/">Fantastic Contraption</a>.</p>
<p>Recently Colin gave a talk at Sense of Wonder Night in Japan about his latest game, <a href="http://www.youtube.com/watch?v=A5ev4qxGa7I">Incredipede</a>. In this podcast, we talk about his latest fantastic creation, travel, game design before spinning wildly off-topic as we are want to do.</p>
<p>Developer Names: Colin Northway<br />
Location: Everywhere, but sometimes BC<br />
Website: <a href="http://colinnorthway.com">colinnorthway.com</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0014.mp3">Episode 14 &#8211; Colin Northway [2:04:13]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below, or on <a href="http://bitcollective.ca/forums/index.php?topic=34.msg323#msg323">the new Podcast thread</a>. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-14-colin-northway/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0014.mp3" length="118986590" type="audio/mpeg" />
		</item>
		<item>
		<title>Podcast 13 &#8211; Fat Wizard</title>
		<link>http://infiniteammo.ca/blog/podcast-13-fat-wizard/</link>
		<comments>http://infiniteammo.ca/blog/podcast-13-fat-wizard/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 10:42:23 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=3226</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature different developers or projects, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature different developers or projects, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p><img src="/podcast/0013.jpg"></p>
<p>Fat Wizard <a href="http://jouste.deviantart.com/art/Fat-Wizard-Fan-Art-212710166">fan art by jouste</a></p>
<p>Chevy Ray and Matt Thorson recently completed &#8220;Fat Wizard&#8221; for Adult Swim! In this podcast we talk about the development of the game. Partway through we switch into talking about the concept of &#8220;loss&#8221; in games, which is a topic Chevy and Matt are planning to explore in a new podcast that they are starting.</p>
<p><a href="http://games.adultswim.com/fat-wizard-puzzle-online-game.html">Play Fat Wizard here!</a></p>
<p>Developer Names: Chevy Ray Johnston and Matt Thorson<br />
Location: BC and AB<br />
Website: <a href="http://chevyray.com">chevyray.com</a> and <a href="http://mattmakesgames.com">mattmakesgames.com</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0013.mp3">Episode 13 &#8211; Fat Wizard [1:06:11]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below, or on <a href="http://bitcollective.ca/forums/index.php?topic=34.msg323#msg323">the new Podcast thread</a>. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-13-fat-wizard/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0013.mp3" length="45230718" type="audio/mpeg" />
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		<item>
		<title>Podcast 12 &#8211; Tom Grochowiak</title>
		<link>http://infiniteammo.ca/blog/podcast-12-tom-grochowiak/</link>
		<comments>http://infiniteammo.ca/blog/podcast-12-tom-grochowiak/#comments</comments>
		<pubDate>Mon, 16 May 2011 20:01:10 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=3168</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p><img src="/podcast/0012.jpg"></p>
<p>Tom Grochowiak is a Polish developer. He&#8217;s worked in the mainstream industry, the casual games industry and now he&#8217;s an indie developer. Recently, Tom&#8217;s game Cinders was mentioned on <a href="http://www.tigsource.com/2011/05/12/cinders/">TIGSource</a>.</p>
<p>Developer Name: Tom Grochowiak<br />
Location: Poland<br />
Website: <a href="http://moacube.com/">http://moacube.com/</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0012.mp3">Episode 12 &#8211; Tom Grochowiak [1:08:42]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below, or on <a href="http://bitcollective.ca/forums/index.php?topic=34.msg323#msg323">the new Podcast thread</a>. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-12-tom-grochowiak/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0012.mp3" length="58065171" type="audio/mpeg" />
		</item>
		<item>
		<title>Podcast 10 &#8211; Chris Van Yperen</title>
		<link>http://infiniteammo.ca/blog/podcast-10-chris-van-yperen/</link>
		<comments>http://infiniteammo.ca/blog/podcast-10-chris-van-yperen/#comments</comments>
		<pubDate>Wed, 23 Feb 2011 11:30:52 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=3065</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p><img src="/podcast/0010.jpg"><br />
<center><em>Did the mainstream industry punch Chris in the eye?</em></center></p>
<p>Chris Van Yperen is an unusual guest for a couple reasons. He&#8217;s the first guest on the show who I haven&#8217;t met in person yet, and he has worked (and still works) in the mainstream game industry.</p>
<p>Chris actually works both the indie and mainstream angles simultaneously. Seeing as he was torn between two worlds, I was curious to find out what startling differences and striking similarities he had observed.</p>
<p>Chris also brings up the topic of MMOs, providing a slightly different perspective from the one usually heard on the show. He discusses his initial approach to marketing his indie game and how it didn&#8217;t work out the way he had hoped. (at least, not at first) We launch into a lot of other interesting topics on game design and personal stories. </p>
<p>We also talk a bit about Marian, touching on the 3D to 2D post and the ideas of &#8220;self-doubt&#8221; and &#8220;validation.&#8221;</p>
<p>Developer Name: Chris Van Yperen<br />
Location: Vancouver, BC<br />
Website: <a href="http://www.timetrap.se/">http://www.timetrap.se/</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0010.mp3">Episode 10 &#8211; Chris Van Yperen [2:20:15]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below, or on <a href="http://bitcollective.ca/forums/index.php?topic=34.msg323#msg323">the brand new Podcast thread</a>. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-10-chris-van-yperen/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0010.mp3" length="113117304" type="audio/mpeg" />
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		<title>Podcast 9 &#8211; Andy Moore</title>
		<link>http://infiniteammo.ca/blog/podcast-9-andy-moore/</link>
		<comments>http://infiniteammo.ca/blog/podcast-9-andy-moore/#comments</comments>
		<pubDate>Mon, 24 Jan 2011 14:08:12 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=2893</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p><img src="/podcast/0009.jpg"><br />
<em>Look at his giant head!</em></p>
<p>Andy Moore is a community manager and game designer, of Fantastic Contraption and Steambirds fame. In 2010, he sold most of his possessions and traveled across Canada in a vehicle known as the <a href="http://tigvan.com">TIGVan</a>. He also organized OrcaJam, and other Victoria-based indie game events.</p>
<p>Andy and I talk about how online communities work, the benefits and pitfalls of tracking stats in your games, the free-to-play business model and many other topics. </p>
<p>Developer Name: Andy Moore<br />
Location: Victoria, BC<br />
Website: <a href="http://www.andymoore.ca/">http://www.andymoore.ca/</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0009.mp3">Episode 9 &#8211; Andy Moore [3:04:27]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-9-andy-moore/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0009.mp3" length="137939351" type="audio/mpeg" />
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		<item>
		<title>Podcast 8 &#8211; John Graham</title>
		<link>http://infiniteammo.ca/blog/podcast-8-john-graham/</link>
		<comments>http://infiniteammo.ca/blog/podcast-8-john-graham/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 14:21:24 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Aquaria]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=2826</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p><img src="/podcast/hib1andhib2-thumb.jpg"></p>
<p>John Graham is the handsome lumberjack/marketing guy at <a href="http://www.wolfire.com/">Wolfire games</a>, and one of the main dudes behind the <a href="http://humblebundle.com">Humble Indie Bundle</a>.</p>
<p>John talks about how crazy working on behind the scenes on the bundle has been, the origins of Wolfire, speculation on the future Bundles and he also shares some advice about how to get started as an indie game developer.</p>
<p><a href="http://www.flickr.com/photos/officialgdc/4420573967/"><img src="http://farm5.static.flickr.com/4062/4420573967_03b4567eb5.jpg"></a></p>
<p>Developer Name: John Graham<br />
Location: Unknown<br />
Website: <a href="http://wolfire.com">http://wolfire.com</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0008.mp3">Episode 8 &#8211; John Graham [1:03:27]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-8-john-graham/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0008.mp3" length="41382703" type="audio/mpeg" />
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		<title>Podcast 7 &#8211; Derek Yu</title>
		<link>http://infiniteammo.ca/blog/podcast-7-derek-yu/</link>
		<comments>http://infiniteammo.ca/blog/podcast-7-derek-yu/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 23:39:16 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[Marian]]></category>
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		<guid isPermaLink="false">http://infiniteammo.ca/?p=2787</guid>
		<description><![CDATA[Back in 2007 on December 7th, Derek Yu and I released Aquaria. The game is now three (3!) years old. I&#8217;ve been making a series of audio podcast conversations with indie developers, and this seemed to be the perfect time to talk to Derek again. We hadn&#8217;t sat down and had a long discussion for [...]]]></description>
			<content:encoded><![CDATA[<p>Back in 2007 on December 7th, Derek Yu and I released <a href="http://bit-blot.com/aquaria/">Aquaria</a>. The game is now three (3!) years old.</p>
<p>I&#8217;ve been making a series of audio podcast conversations with indie developers, and this seemed to be the perfect time to talk to Derek again. We hadn&#8217;t sat down and had a long discussion for a couple of years, so there was a lot to talk about!</p>
<p><img src="/podcast/0007.jpg"></p>
<p>We start off by talking about Derek&#8217;s <a href="http://www.spelunkyworld.com">Spelunky</a>, what it&#8217;s like trying to &#8220;run&#8221; TIGSource. We talk a bit about how we first met, pretty randomly, to work on <a href="http://en.wikipedia.org/wiki/I'm_O.K_%E2%80%93_A_Murder_Simulator">I&#8217;m O.K</a>. We reflect on some Aquaria memories and lessons we learned, good times and bad times.</p>
<p>Eventually, Derek gets me to spill the beans Marian a bit. Here&#8217;s a screenshot I leaked a couple of weeks ago that may factor into the discussion:</p>
<p><img src="/podcast/m.jpg"></p>
<p>This is an epic podcast! It is almost 3.5 hours along, so buckle up and hunker down &#8211; or listen in bursts if you prefer. I decided to leave it all unedited, including parts where I lose my voice and a bit where I may unintentionally sound like a pompous ass. (or at least, more so than usual) It&#8217;s raw, baby.</p>
<p>I usually feel tired after most podcasts, but after <em>this</em> one I felt extra drained. It&#8217;s a strange experience talking to someone that you got to know really well over 2 years again. It&#8217;s like being reunited with a missing limb or something. Kind of an emotional, bittersweet thing.</p>
<p><img src="/podcast/0007b.jpg"><br />
<center><i>Never Let Go!</i></center></p>
<p>Developer Name: Derek Yu<br />
Location: San Francisco, California<br />
Website: <a href="http://derekyu.com">http://derekyu.com</a></p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0007.mp3">Episode 7 &#8211; Derek Yu [3:20:23]</a></span></p>
<p><strong>Podcast Feed</strong><br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-7-derek-yu/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0007.mp3" length="141236885" type="audio/mpeg" />
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		<title>Podcast 6 &#8211; Matt Thorson</title>
		<link>http://infiniteammo.ca/blog/podcast-6-matt-thorson/</link>
		<comments>http://infiniteammo.ca/blog/podcast-6-matt-thorson/#comments</comments>
		<pubDate>Wed, 24 Nov 2010 22:12:58 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=2733</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p><img src="/podcast/0006.jpg"></p>
<p>Today, Matt Thorson is on the &#8216;cast! You may know him as the developer of <a href="http://mattmakesgames.com/games.php">An Untitled Story</a> and more recently, <a href="http://mattmakesgames.com/games.php">Give Up Robot 2</a>.</p>
<p>We talk about a wide range of subjects, including school, money, bands, level design, the TIGSource conspiracy, expression, atheism&#8230; :O</p>
<p>Developer Name: Matt Thorson<br />
Location: Edmonton, Alberta, Canada<br />
Website: <a href="http://mattmakesgames.com">http://mattmakesgames.com</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0006.mp3">Episode 6 &#8211; Matt Thorson [2:13:24]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-6-matt-thorson/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0006.mp3" length="94007338" type="audio/mpeg" />
		</item>
		<item>
		<title>Podcast 5 &#8211; Kyle Pulver</title>
		<link>http://infiniteammo.ca/blog/podcast-5-kyle-pulver/</link>
		<comments>http://infiniteammo.ca/blog/podcast-5-kyle-pulver/#comments</comments>
		<pubDate>Wed, 10 Nov 2010 21:02:28 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=2717</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p><img src="/podcast/0005.jpg"></p>
<p>Today&#8217;s episode is a discussion with game developer and best buddy, Kyle Pulver! Kyle is part of Retro Affect, and they recently released this kick-ass trailer:</p>
<p><center><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/DNx4uE7czic?fs=1&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DNx4uE7czic?fs=1&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="306"></embed></object></center></p>
<p>Kyle has created many games on his own as well. If you haven&#8217;t already done so, you owe it to yourself to check out his freeware games; which include Depict1, Bonesaw and Verge among others.</p>
<p>I&#8217;ve also been lucky enough to write music for some of Kyle&#8217;s games.</p>
<p><center><object data="http://bandcamp.com/EmbeddedPlayer/track=4119417504/size=venti/bgcol=FFFFFF/linkcol=4285BB//" type="text/html" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="400" height="100"><param name="movie" value="http://bandcamp.com/EmbeddedPlayer/track=4119417504/size=venti/bgcol=FFFFFF/linkcol=4285BB//"><param name="quality" value="high" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="always" /><param name="wmode" value="transparent" /><param name="bgcolor" value="#FFFFFF" /><object data="http://bandcamp.com/EmbeddedPlayer/track=4119417504/size=venti/bgcol=FFFFFF/linkcol=4285BB//" type="text/html" width="400" height="100"></object></object></center></p>
<p>Developer Name: Kyle Pulver<br />
Location: Tempe, Arizona<br />
Website: <a href="http://kylepulver.com">http://kylepulver.com</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0005.mp3">Episode 5 &#8211; Kyle Pulver [2:36:14]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-5-kyle-pulver/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0005.mp3" length="103566472" type="audio/mpeg" />
		</item>
		<item>
		<title>Podcast 4 &#8211; Chevy Ray Johnston</title>
		<link>http://infiniteammo.ca/blog/podcast-4-chevy-ray-johnston/</link>
		<comments>http://infiniteammo.ca/blog/podcast-4-chevy-ray-johnston/#comments</comments>
		<pubDate>Wed, 20 Oct 2010 08:01:45 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=2662</guid>
		<description><![CDATA[Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers. Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again! This is a continuation of a series of audio podcasts, featuring myself and other independent developers.</p>
<p>Each episode will feature a different developer, and the format will be more like a sprawling conversation than a formal interview. Topics covered will vary depending on the developer in question, but some of the same topics will pop up with many of the guests. I&#8217;ll also interject some of my own opinions and views into the discussion.</p>
<p>Why am I doing this? Personally, I&#8217;m very interested in how other developers work. What motivates them? How do they deal with criticism? What do they find meaningful about games? (if anything?) What are the stories behind the development of their projects? I hope to learn a lot, and also help spread more knowledge around. </p>
<p>Today&#8217;s episode is a discussion with game developer Chevy Ray Johnston. Chevy Ray is self-described as being &#8220;grotesquely optimistic&#8221;. I&#8217;d call him a non-stop, whirling ball of insane, creative energy. In this podcast we talk about being part time indie, reactions to Chevy&#8217;s game &#8220;Beacon&#8221;, big passion projects versus small prototypes, laugh tracks in sitcoms, voice acting, how Chevy got his start in games&#8230; and more!</p>
<p><img src="/podcast/0004.jpg"></p>
<p>Developer Name: Chevy Ray Johnston<br />
Location: Vancouver, BC, Canada<br />
Website: <a href="http://chevyray.com/">http://chevyray.com/</a></p>
<p>You can listen to the podcast here:</p>
<p class="dlmp3"><span class="mp3"><strong>Podcast Download &rarr; </strong><a href="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0004.mp3">Episode 4 &#8211; Chevy Ray [1:46:44]</a></span></p>
<p>WIP RSS feed up here:<br />
<a href="http://infiniteammo.ca/podcast.rss">http://infiniteammo.ca/podcast.rss</a></p>
<p><strong>Feedback Welcome!</strong><br />
Please post your thoughts below. Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Interested in being on the podcast? Post in the comments and let me know what you&#8217;ve been up to. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/podcast-4-chevy-ray-johnston/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
<enclosure url="http://infiniteammo.ca/podcast/InfiniteAmmoPodcast0004.mp3" length="70144613" type="audio/mpeg" />
		</item>
	</channel>
</rss>

