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Alec Holowka

May 13, 2010 by Alec Holowka 2 Comments

Tutorial Thursday: 3D Menus

Following up on my last video on Unity’s built-in 2D GUI functions, we dive into 3D menus. We also cover the amazing (free) iTween library.

Part 1 | Part 2 | Part 3

Tags: tutorial, Unity

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Alec Holowka

May 6, 2010 by Alec Holowka 2 Comments

Tutorial Thursdays: Super Simple Title Screen

Today’s Unity tutorial covers the basics of Unity’s built-in GUI system. :)

Tags: tutorial, Unity

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Alec Holowka

Apr 3, 2010 by Alec Holowka 3 Comments

Tutorial Saturday: How to Make a C4Ke!

You might think today’s tutorial would be this – but you’d be wrong… :O

I decided to release the Unity project files for my GammaIV entry “C4Ke” – its a 4-player, 1-button game that uses a minimalist visual style, physics and a few other tricks.

First, a video overview of how the project basics:

You can download all the source files here: C4Ke.Project.2010.04.03.zip

Part 1 | Part 2 | Part 3 | Part 4

If you run into any problems or have any questions, let me know ~ Enjoy. :)

Tags: GammaIV, tutorial, Unity, video blog

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Alec Holowka

Jan 19, 2010 by Alec Holowka 10 Comments

Tutorial Tuesday: Collision and Messaging

In today’s tutorial, I talk about how to do basic collision detection in Unity3D. I also talk about messaging, getting more into code organization. Flashbang Studios have written a great messaging library that extends Unity’s core messaging functionality – making life easier for everyone.

We’re looking at our example space shooter project “Schpooter” again. You can play it and download the project files here. Remember, you can get a stripped down version of Unity3D for free here.

UT02 Part 1: Project Layout
UT02 Part 2: Basic Scripts and Collisions
UT02 Part 3: Collisions and Messaging
UT02 Part 4: Messaging
UT02 Part 5: Messaging Continued

If you have trouble following any part of the tutorial, or if you’d wish I’d elaborate on certain subjects; let me know in the comments. If there are enough requests for certain topics, I’ll spin them off into separate tutorials.

Tags: tutorial, Unity, video blog

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Alec Holowka

Dec 15, 2009 by Alec Holowka 11 Comments

Tutorial Tuesday: Schpooter!

IA’s Unity Tutorial Series continues with a game called “Schpooter!” This is a simple side-scrolling space shooter example, but it has been built to demonstrate a few different ways of using Unity.

Part 1 is an introduction to how the project file is set up.

In part 2 we’ll dive into how the scripts work! If you have any questions or comments, please leave them here or on YouTube. :)

If you find these tutorials useful, send the link to others that you think would be interested. Thanks!

  • Play the Game
  • Download the Project Files
  • Previously: Unity Tutorial 01: Intro

Tags: tutorial, Unity, video blog

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Alec Holowka

Nov 16, 2009 by Alec Holowka 24 Comments

Unity3D Intro Tutorial

So I just sat down and recorded an impromptu Unity3D introduction tutorial. Its a bit all over the place (I didn’t plan it out), but hopefully some of you will find it useful.

Unity3D is a game engine that you can try out for free, for both PC and Mac. Download it at unity3d.com.

It was used to create Paper Moon, Heroes + Villains and we’re also using it for Marian.

Part Two: “Movement Script, Using the Scene Editor” | Part Three: “Prefabs, Shooting, Basic Physics”

You can download the (crappy) project created in this tutorial right here: UnityTutorial01.zip.

Please let me know if found these helpful and/or what you think I can do to improve them. (I’d like to do more!) Thanks! :)

TIGSource Forum Thread

Tags: tutorial, Unity, video blog

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