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	<title>Infinite Ammo &#187; Unity</title>
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	<link>http://infiniteammo.ca</link>
	<description>Indie Game Devs from Winnipeg, Canada</description>
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		<title>Tutorial Thursday: 3D Menus</title>
		<link>http://infiniteammo.ca/blog/tutorial-thursday-3d-menus/</link>
		<comments>http://infiniteammo.ca/blog/tutorial-thursday-3d-menus/#comments</comments>
		<pubDate>Thu, 13 May 2010 18:29:28 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=2303</guid>
		<description><![CDATA[Following up on my last video on Unity&#8217;s built-in 2D GUI functions, we dive into 3D menus. We also cover the amazing (free) iTween library. Part 1 &#124; Part 2 &#124; Part 3]]></description>
			<content:encoded><![CDATA[<p>Following up on my last video on Unity&#8217;s built-in 2D GUI functions, we dive into 3D menus. We also cover the amazing (free) <a href="http://www.pixelplacement.com/iTween/">iTween</a> library.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/lY1dGwdv2PY&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lY1dGwdv2PY&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p><a href="http://www.youtube.com/watch?v=lY1dGwdv2PY">Part 1</a> | <a href="http://www.youtube.com/watch?v=9SlEva-B3Yg">Part 2</a> | <a href="http://www.youtube.com/watch?v=yMtNf_qvbWU">Part 3</a></p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/tutorial-thursday-3d-menus/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Tutorial Thursdays: Super Simple Title Screen</title>
		<link>http://infiniteammo.ca/blog/tutorial-thursdays-super-simple-title-screen/</link>
		<comments>http://infiniteammo.ca/blog/tutorial-thursdays-super-simple-title-screen/#comments</comments>
		<pubDate>Thu, 06 May 2010 19:41:50 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=2256</guid>
		<description><![CDATA[Today&#8217;s Unity tutorial covers the basics of Unity&#8217;s built-in GUI system.]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s Unity tutorial covers the basics of Unity&#8217;s built-in GUI system. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/JEMdbT7HWqw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/JEMdbT7HWqw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/tutorial-thursdays-super-simple-title-screen/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Tutorial Saturday: How to Make a C4Ke!</title>
		<link>http://infiniteammo.ca/blog/tutorial-saturday-c4ke/</link>
		<comments>http://infiniteammo.ca/blog/tutorial-saturday-c4ke/#comments</comments>
		<pubDate>Sat, 03 Apr 2010 18:12:09 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[GammaIV]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=2157</guid>
		<description><![CDATA[You might think today&#8217;s tutorial would be this &#8211; but you&#8217;d be wrong&#8230; :O I decided to release the Unity project files for my GammaIV entry &#8220;C4Ke&#8221; &#8211; its a 4-player, 1-button game that uses a minimalist visual style, physics and a few other tricks. First, a video overview of how the project basics: You [...]]]></description>
			<content:encoded><![CDATA[<p>You might think today&#8217;s tutorial would be <a href="http://www.youtube.com/watch?v=1lqfQi7146U">this</a> &#8211; but you&#8217;d be wrong&#8230; :O</p>
<p>I decided to release the Unity project files for my GammaIV entry &#8220;C4Ke&#8221; &#8211; its a 4-player, 1-button game that uses a minimalist visual style, physics and a few other tricks.</p>
<p>First, a video overview of how the project basics:</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/OXSDts9LZlI&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/OXSDts9LZlI&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p>You can download all the source files here: <a href="http://infiniteammo.ca/C4Ke/C4Ke.Project.2010.04.03.zip">C4Ke.Project.2010.04.03.zip </a></p>
<p><a href="http://www.youtube.com/watch?v=OXSDts9LZlI">Part 1</a> | <a href="http://www.youtube.com/watch?v=YX-2powl7JM">Part 2</a> | <a href="http://www.youtube.com/watch?v=gtk_r0_8yqU">Part 3</a> | <a href="http://www.youtube.com/watch?v=lakBijB3gW8">Part 4</a></p>
<p>If you run into any problems or have any questions, let me know ~ Enjoy. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/tutorial-saturday-c4ke/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Tutorial Tuesday: Collision and Messaging</title>
		<link>http://infiniteammo.ca/blog/tutorial-tuesday-collision-and-messaging/</link>
		<comments>http://infiniteammo.ca/blog/tutorial-tuesday-collision-and-messaging/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 01:02:46 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=1977</guid>
		<description><![CDATA[In today&#8217;s tutorial, I talk about how to do basic collision detection in Unity3D. I also talk about messaging, getting more into code organization. Flashbang Studios have written a great messaging library that extends Unity&#8217;s core messaging functionality &#8211; making life easier for everyone. We&#8217;re looking at our example space shooter project &#8220;Schpooter&#8221; again. You can [...]]]></description>
			<content:encoded><![CDATA[<p>In today&#8217;s tutorial, I talk about how to do basic collision detection in Unity3D. I also talk about messaging, getting more into code organization. <a href="http://technology.blurst.com">Flashbang Studios</a> have written a great messaging library that extends Unity&#8217;s core messaging functionality &#8211; making life easier for everyone.</p>
<p>We&#8217;re looking at our example space shooter project &#8220;Schpooter&#8221; again. You can <a href="http://infiniteammo.ca/schpooter">play it and download the project files here</a>. Remember, you can <a href="http://unity3d.com/unity/download/">get a stripped down version of Unity3D for free here</a>.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/hoeuwAnqWF0&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/hoeuwAnqWF0&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p><a href="http://www.youtube.com/watch?v=WmXZDSEK65U">UT02 Part 1: Project Layout</a><br />
<a href="http://www.youtube.com/watch?v=hoeuwAnqWF0">UT02 Part 2: Basic Scripts and Collisions</a><br />
<a href="http://www.youtube.com/watch?v=wW286MU0T_s">UT02 Part 3: Collisions and Messaging</a><br />
<a href="http://www.youtube.com/watch?v=WeTP04Gi5CY">UT02 Part 4: Messaging</a><br />
<a href="http://www.youtube.com/watch?v=U9528iDz1A4">UT02 Part 5: Messaging Continued</a></p>
<p>If you have trouble following any part of the tutorial, or if you&#8217;d wish I&#8217;d elaborate on certain subjects; let me know in the comments. If there are enough requests for certain topics, I&#8217;ll spin them off into separate tutorials.</p>
]]></content:encoded>
			<wfw:commentRss>http://infiniteammo.ca/blog/tutorial-tuesday-collision-and-messaging/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Tutorial Tuesday: Schpooter!</title>
		<link>http://infiniteammo.ca/blog/tutorial-tuesday-schpooter/</link>
		<comments>http://infiniteammo.ca/blog/tutorial-tuesday-schpooter/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 23:33:26 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=1758</guid>
		<description><![CDATA[IA&#8217;s Unity Tutorial Series continues with a game called &#8220;Schpooter!&#8221; This is a simple side-scrolling space shooter example, but it has been built to demonstrate a few different ways of using Unity. Part 1 is an introduction to how the project file is set up. In part 2 we&#8217;ll dive into how the scripts work! [...]]]></description>
			<content:encoded><![CDATA[<p>IA&#8217;s <a href="http://infiniteammo.ca/blog/tag/tutorial">Unity Tutorial Series</a> continues with a game called &#8220;Schpooter!&#8221; This is a simple side-scrolling space shooter example, but it has been built to demonstrate a few different ways of using Unity.</p>
<p>Part 1 is an introduction to how the project file is set up.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/WmXZDSEK65U&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WmXZDSEK65U&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p>In part 2 we&#8217;ll dive into how the scripts work! If you have any questions or comments, please leave them here or on YouTube. <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>If you find these tutorials useful, send the link to others that you think would be interested. Thanks!</p>
<ul class="links">
<li><a href="http://infiniteammo.ca/schpooter">Play the Game</a></li>
<li><a href="http://infiniteammo.ca/unitytutorials/UnityTutorial02.zip">Download the Project Files</a></li>
<li><a href="http://infiniteammo.ca/blog/impromptu-unity3d-intro-tutorial/">Previously: Unity Tutorial 01: Intro</a></li>
</ul>
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		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Unity3D Intro Tutorial</title>
		<link>http://infiniteammo.ca/blog/impromptu-unity3d-intro-tutorial/</link>
		<comments>http://infiniteammo.ca/blog/impromptu-unity3d-intro-tutorial/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 22:44:00 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[video blog]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=1476</guid>
		<description><![CDATA[So I just sat down and recorded an impromptu Unity3D introduction tutorial. Its a bit all over the place (I didn&#8217;t plan it out), but hopefully some of you will find it useful. Unity3D is a game engine that you can try out for free, for both PC and Mac. Download it at unity3d.com. It [...]]]></description>
			<content:encoded><![CDATA[<p>So I just sat down and recorded an impromptu Unity3D introduction tutorial. Its a bit all over the place (I didn&#8217;t plan it out), but hopefully some of you will find it useful.</p>
<p>Unity3D is a game engine that you can try out for free, for both PC and Mac. Download it at <a href="http://unity3d.com">unity3d.com</a>.</p>
<p>It was used to create <a href="http://blurst.com/paper-moon">Paper Moon</a>, Heroes + Villains and we&#8217;re also using it for <a href="http://infiniteammo.ca/games">Marian</a>.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/QMWhtKjUr10&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QMWhtKjUr10&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p><center><a href="http://www.youtube.com/watch?v=RkglrB6CBrE">Part Two: &#8220;Movement Script, Using the Scene Editor&#8221;</a> | <a href="http://www.youtube.com/watch?v=dm5vEzzv1wY">Part Three: &#8220;Prefabs, Shooting, Basic Physics&#8221;</a></center></p>
<p>You can download the (crappy) project created in this tutorial right here: <a href="http://infiniteammo.ca/unitytutorials/UnityTutorial01.zip">UnityTutorial01.zip</a>.</p>
<p>Please let me know if found these helpful and/or what you think I can do to improve them. (I&#8217;d like to do more!) Thanks! <img src='http://infiniteammo.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://forums.tigsource.com/index.php?topic=9300.msg289307#msg289307">TIGSource Forum Thread</a></p>
]]></content:encoded>
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		<slash:comments>24</slash:comments>
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		<item>
		<title>Unity 2.5 for Windows Released</title>
		<link>http://infiniteammo.ca/blog/unity-25-for-windows-released/</link>
		<comments>http://infiniteammo.ca/blog/unity-25-for-windows-released/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 17:24:39 +0000</pubDate>
		<dc:creator>Alec Holowka</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[blurst]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://infiniteammo.ca/?p=880</guid>
		<description><![CDATA[If you&#8217;ve been following us for some time, you&#8217;ll know that we use the amazing Unity engine for all our current projects. Unity combines an editor, Mono scripting and the ability to deploy to a lot of different platforms: PC, Mac, the Web, Wii, and iPhone. (and I hear they&#8217;re working on adding support for [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;ve been following us for some time, you&#8217;ll know that we use the amazing Unity engine for all our current projects. Unity combines an editor, Mono scripting and the ability to deploy to a <em>lot</em> of different platforms: PC, Mac, the Web, Wii, and iPhone. (and I hear they&#8217;re working on adding support for more consoles soon) Up until now, the Unity editor was only available for OSX. This suited Chris and I just fine, because we prefer working on Macs. But now Unity has been released for PC and this is great news for all indie developers.</p>
<p>The development environment for Unity features a very clever design that adheres to two crucial principles: simplicity and flexibility. Its ridiculously easy to import resources, write and prototype gameplay and put together a great experience without having to worry about niggling technical details. For an example: we put together Paper Moon in 9 days!</p>
<p>This is coming from someone who built his own engine from the ground up (for <a href="http://bit-blot.com/aquaria/">Aquaria</a>) who has deep fears and suspicions towards game making tools. Many of them are severely limited and force you to do things in a retarded way. It turns out Unity is actually very flexible and easy to understand. While it might not be the best choice for every game, it has a <em>lot</em> of freedom.</p>
<p>One of my worst experiences was buying the Torque3D engine a few years ago. You were basically stuck making an FPS-style game unless you tore everything apart and put it back together. Unity starts you off with a blank canvas and lets you build whatever you want, which is a very positive experience.</p>
<p><a href="http://www.flickr.com/photos/infiniteammo/3366006952/" title="Blush on Blurst by Infinite Ammo, on Flickr"><img src="http://farm4.static.flickr.com/3473/3366006952_d80aa137d3.jpg" width="500" height="319" alt="Blush on Blurst" /></a></p>
<p>Another significant indie team that uses Unity for all their projects is Flash Bang. They&#8217;ve even created a website exclusively for Unity web games called <a href="http://blurst.com">Blurst</a>. (pssst&#8230; we&#8217;re going to make a blurst game sometime in the future!)</p>
<p>If you haven&#8217;t taken the time to check out Unity yet, now is definitely the time.</p>
<p>You can find all the information at <a href="http://unity3d.com">Unity3d.com</a>.</p>
<p>For a great intro to Unity&#8217;s editor and code, look no further than <a href="http://technology.blurst.com/unity-basics-overview/">Blurst&#8217;s tech blog</a>.</p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
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